Archive for 'Mobile'

How to Design a Walkthrough That Users Will Read

How to Design a Walkthrough That Users Will Read

If a new app is a new product, then the walkthrough is the instruction manual. A walkthrough appears when new users open an app for the first time.

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List vs. Grid View: When to Use Which on Mobile

List vs. Grid View: When to Use Which on Mobile

Figuring out your content layout is a tricky task on a mobile device. Desktop devices give you all the screen space to work with. But on mobile, you have limited screen space.

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Why Users Miss Form Buttons Placed in the Action Bar

Why Users Miss Form Buttons Placed in the Action Bar

Where you place your mobile form buttons can affect task completion and efficiency. If they’re not in a place where users expect to find them, they could abandon their task and your form.

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Why You Should Avoid Using Modal Windows on Mobile

Why You Should Avoid Using Modal Windows on Mobile

One of the most frustrating things users experience on mobile sites is a modal window. On desktop, modal windows display without issue because of the large screen size.

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10 Tips to Get You Started with Responsive Design

10 Tips to Get You Started with Responsive Design

According to a recent study, a quarter of all Americans use mobile devices only to access the web. One out of every five people in the world own a smartphone and over half use it to surf the internet.

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3 Tricks to Make Your Load Times Feel Faster

3 Tricks to Make Your Load Times Feel Faster

When users are on the go, the best mobile app experience is a fast one. Although the device’s connection speed is out of your control, you can make your app appear like it loads lightning fast.

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6 Tips on Designing Graphics for Mobile Devices

6 Tips on Designing Graphics for Mobile Devices

Designing graphics for mobile devices is a challenge compared to desktop devices. Designers need to understand the complexities of working with mobile technology.

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Skeuomorphic Design Should Convey Functionality

Skeuomorphic Design Should Convey Functionality

Skeuomorphism is a fancy word and technique that’s often used in the world of user interface design. However, many designers misuse skeuomorphism when they use it solely for aesthetic appeal and not for conveying functionality.

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Design Your Tablet Interfaces for Horizontal Swiping

Design Your Tablet Interfaces for Horizontal Swiping

Tablet usage is exploding. One study estimates that “90 million americans will use a tablet device in 2014″[1]. With this statistic, understanding how to design tablet interfaces is more important than ever.

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Finger-Friendly Design: Ideal Mobile Touch Target Sizes

Finger-Friendly Design: Ideal Mobile Touch Target Sizes

In darts, the bulls-eye is harder to hit than any other part of the dartboard. This is because the bullseye is the smallest target. The same principle also applies to touch targets on mobile devices.

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